Artificial Intelligence: what are the impacts on our society

Panel addressed the question of how Artificial Intelligence will affect European jobs – https://www.scitecheuropa.eu/artificial-intelligence-european-jobs/93023/

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Goal Setting and Self Discipline

Choosing goals that express the true self

A novel mechanism of the effect of self‐control on goal attainment has been published by Olga Stavrova, Tila Pronk and Michail Kokkoris

Why is trait self‐control associated with successful goal progress? Three studies showed that high (vs. low) self‐control individuals are more likely to report successful goal attainment and this association was mediated by their tendency to select the goals that reflect their true/authentic self.

Look at: https://onlinelibrary.wiley.com/doi/full/10.1002/ejsp.2559

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What if we could redesign everything?

Welcome to the Disruptive Innovation Festival

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Next Generation Robotics

Catch up at: Robotics Update

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Dialogischer Erfahrungsraum

Bohm’s Dialogue in praxi

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‘Looking’ through Walls

Using a combination of visual data and AI MIT research enable

Peopel Sensing through Walls

Scenes can now be understood more complete, and environments become smarter for living safer, transparent, …… ?!?

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Global Manufacturing

Governance of new ties at:

Factory Europe?

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KM in 2025

Digital systems transform entire economic sectors. If you are interested in an outlook to knowledge management with respect to Customer Knowledge Management and smart Knowledge Management Systems take a look at:

Knowledge Management in 2025

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KM Trends 2018

Semantic Systems – AI, Machine Learning, Natural Language or more?

Outlook

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Call for Contributions

CALL FOR PAPERS
ArtsIT 2017 and co-located conference DLI 2017

OCTOBER 30–31, 2017 HERAKLION – CRETE – GREECE

The Technological Educational Institute (TEI) of Crete will be the hosting Institute. We invite submissions of papers presenting a high-quality original research and development for the conference topics. All accepted papers will be published by Springer and made available through Springer Link Digital Library, one of the world’s largest scientific libraries. “Proceedings are submitted for inclusion to the leading indexing services: EI, ISI Thomson’s Scientific and Technical Proceedings at Web of Science, Scopus, CrossRef, Google Scholar, DBLP, as well as EAI’s own EU Digital Library (EUDL).” Accepted Authors will be invited to submit an extended version of their work to Special Issue in EAI Endorsed Transactions on Creative Technologies.

IMPORTANT DATES
• Full Paper Submission deadline: June 23, 2017
• Notification and Registration opens: July 15, 2017
• Camera-ready deadline: July 30, 2017
• Conference Dates: October 30 – 31, 2017

TOPICS ArsIT
ArtsIT, Interactivity & Game Creation 2017 is meant to be a place where people in arts, with a keen interest in modern IT technologies, meet with people in IT, having strong ties to arts in their works. Since 2009 the event has become a leading scientific forum for dissemination of cutting-edge research results in the area of Arts, Design & Technology – now extended to include the open related topics Interactivity (Interaction Design, Virtual Reality, Augmented Reality etc) and Game Creation (e.g. Serious Games, Gamification, Leisure Gaming, GamePlay, etc.).

The call for papers is aimed at people across a wide spectrum of interests and disciplines:
Call for Papers

TOPICS DLI 2017
We invite contributors to submit papers, posters, workshops, and panel/symposium proposals on all topics related original research in design learning and innovation towards creating, shaping, incubating playful learning designs, tools, technologies, experiences, processes and outcomes, see also:
DLI Call for papers

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